3D artist with 4 years of experience. Skills range from Hard Surface to Organic, Medieval to Sci-Fi, low poly to high poly.
Engine QA, testing various components of Unreal Engine 4.
Game QA for Fortnite. General Ad Hoc testing, with some disciplines in certain areas of the game.
Sole student chosen from student body tasked with creating 3d props, including modular assets, for future level design classes being taught at Wake Technical Community College. Assets were designed across a multitude of genres, from medieval to sci-fi to fantasy.